![]() When diplomacy gives way to combat, Square Enix’s game plays out as a turn-based strategy game, with each character bringing their own unique abilities and traits to bear against enemy foot soldiers and characters on the battlefield. Only a certain few party members can vote in these proceedings, but Triangle Strategy’s combat roster is much more expansive. ![]() ![]() You’ll need to take stock of the situation, become invested in the land of Norzelia through Triangle Strategy, and pick the appropriate conversation options to win people over to vote with you. If you want a decision to go a certain way, you’re going to have to talk to everyone who wants to vote for the opposite, and win them over to vote on your side. You’d expect to be simply presented with a few options on screen and make your decision there during critical story moments, but Triangle Strategy makes it so all your allies have a voice, and they’re going to be voting one way or another depending on their own convictions. It’s actually a clever twist on the usual JRPG decisions. Decisions might have you questioning whether to be an accomplice in illegal trade, or turn the perpetrators over to the ruling faction, for example, or select which nation to turn to for military aid when the going gets tough. Periodically, Square Enix’s game rolls out the Scales of Conviction when there’s a big decision to be made, so the whole party can chip in and vote for a direction to take. Still, Triangle Strategy does present some painstaking decisions.
0 Comments
Leave a Reply. |